Showing posts with label Necron. Show all posts
Showing posts with label Necron. Show all posts

Monday, 21 September 2009

Well that didn't go so well...


Contrary to what I thought would happen, going back to school unsettled the frequency with which I post even more! I've had a lot of homework to do and little time to do it in but now I seem to be on top of things so expect more from me. For those of you who are wondering I managed to finish off the one thousand point army of necrons and yesterday I went out and bought a monolith and a couple of destroyers. Building your first monolith seems to be something that has to be done with much reverance and respect and I'm suprised at how well it went! Normally when I glue together a large model I allways make one mistake which I need to fix in a frenzy of panic before the glue dries but with the monolith it all went swimmingly! My next post will allmost certainly be a tactica for monoliths which will be followed shortly by an article on using falcons in the tactic "Hammer and anvil".

Untill next time
Greg out.

Tuesday, 1 September 2009

I'm a lazy bastard aren't I?

Well It's been a while since I last posted because a lot of shit's been going on but here I am! First and foremost: Sorry. I didn't meet my self set target of giving you updates on my crons but, truth be told, it's not all that intresting. All that was left to assemble since I last posted were my 28 warriors and most of them were slapped together the night before I went to Robbs' because I thought "Shit, I need them." I promise to post a picture of my crons when they're all assembed. Next step has to be the monolith!

I was also hacked on world of warcraft since I last posted. The hacker obviously wanted to use my account as his own and he began leveling my death knight and he also farmed some saronite. By the time Blizzard got me my account back I had maximum mining skill and 200 saronite bars. I got my items back that he had sold and got to keep the 200g he'd made from selling them. All in all I'd say that it turned out pretty well!

Anyway now that stuff's calmed down I should be posting a lot more. Untill next time;
Greg out.

Thursday, 20 August 2009

Forth the impetuous scarab swarms!

Scarabs are one of the most underestimated necron units. They come free with a box of warriors, they cost 12 points and they take up those precious fast attack slots that can be used for destroyers or wraiths. Despite all of those points which would lead one to believe that scarabs are just cannon fodder I believe that used correctly scarabs are lethal.

Because scarabs move like jetbikes they can turbo boost 24 inches in the first turn, which gives them a 4+ invulnerable save against those nasty heavy weapons and it also sets them up for a turn two charge. Then there's the fact that they're cheap and expendable. With the 4+ invulnerable save granted they should be able to absorb lots of fire that would otherwise be pumped into your other troops. Not only that but they don't count towards your phase out limit, which means their deaths are of little importance.

The sheer number of attacks that a sizeable swarm of scarabs can churn out is easily enough to kill your enemy's biggest, shootiest unit or at least tie them up for a few turns. Another absolutely key feature that scarabs have is disruption fields. These allow the scarabs to score glancing hits if they roll a 6 on the armour penetration roll. With 40 attacks on a stationary vehicle about 6 or 7 glancing hits will be scored, easily enough to cripple or destroy a vehicle. In this way a 160 point scarab swarm could do the nasty with a land raider, battlewagon or even an enemy monolith (should you ever find yourself in that position) and bag double their points worth of tank. Then they'd attract a large amount of firepower away from your warriors and such, buying you more time to execute your plan.

Greg out.

Wednesday, 19 August 2009

My bad...


Hay guys. Sorry I didn't post an update on the whole Necron scene yesterday, my Internet was busy screwing me over. I've not had much time to do a lot with my Necrons so I think it would be better to do it week by week. This would allow me to actually plan what I need to do rather than sit down and think "FUCKFUCKFUCKNEEDTOPAINT!". So far I have only managed to assemble the unit of warriors and the lord from a few days ago and today I assembled 3 destroyers and a heavy destroyer. One thing I have to whine about is how fucking ANNOYING gluing a frigging huge metal gun onto one side of the heavy destroyer was. It made the body start to tilt so I had to support it with a box. Another thing I hate about GW's models are the instructions you get with them. A lot of the time they'll be very vague which leads to panic and rage while you try and glue the model together. Anyway I'll be posting another update on how it's going in 4 days.

Until then: Greg out.

Monday, 17 August 2009

Necron army, day by day for a week.


As I mentioned in one of my previous articles I am starting a Necron army. I plan on giving you a day by day update on how things are going and I'll be sure to upload a few pictures to show you how it's coming along. Hopefuly by the end of the week I'll have a 500pts force finished and ready to game so that I can test it against Robb when he gets back from his holiday to Scotland.

So far today I've assembled a squad of warriors, a pair of scarab swarms and my necron lord, basecoated them all and fully paint and base one warrior. I'm using a colour scheme that makes them look similar to skeletons and I'm basing them with sand that has been drybrushed with bleached bone. I'll put up a picture and you can send any tips or suggestions you have to weliketron@gmail.com ! Please contact me because any feedback helps. I am more gaming orientatedbut that's because I tend to lack a steady hand.

I appologise now for the bad camera!

Greg.

Saturday, 15 August 2009

Necrons; are they overpowered?


When I said to Robb that I was going to collect Necrons next he moaned about how overpowered they were. He complained that they were self resurrecting space marines with an unkillable tank. This seems to be the way that most people view necrons and it is, in essence, true. However The incredible stat line and special rules come at a price.

Half of this price is the points cost and lack of choice. In a 500 points force you get two squads of basic necron warriors and a lord with 40 points worth of toys. With each troops choice rolling in at a hefty 180 points minimum and the new rules regarding capturing objectives in 5th edition you're going to need at least two or three of these units per 1000 -1500 point games. This leaves you with severely reduced amounts of spare points to pretty up that lord or bulk out that destroyer squad.

The second half of the price is the hefty disadvantage of the "Phase Out" special rule. If a Necron army is reduced to 25% or less of its starting size it will just piss off to lick its wounds. This gives the enemy an automatic victory regardless of objectives and slaps a big "Fuck you" square in the face of the Necron player. Now a 500 points list is 21 models in size as we've established so if you lost 16 models you would loose.

Despite both of these major setbacks Necrons are still a good race to play as because of the stat line you get and so I would say that they are a well balanced army, just like most of the races in warhammer 40,000.

Greg out!