Saturday 29 August 2009

Musing on Cities of Death


So hello all, after an enforced break due to log related incidents, Greg and myself came once again to play a game of Warhammer 40,000; I was playing the Traitor Guard (More on that in future posts) and Greg played his Necrons. Now to be honest we didn't really read the rules and we were in a bit of a rush, so we chose a bunch of stratagems, deployed terrain and went at it with a Dawn of war Seize ground scenario and I would very much like to say that it was another memorable game for both of us; from Heavy Destroyers Chasing sweet sentinel ass around the board to me waiting eagerly with my finger on the trigger to use my Demolition Stratagem to Greg shouting "I GOT THIS!" while charging my Stormtroopers with a single scarab swarm it was a game full of special moments and little quirks, made all the more memorable by the buildings and the flavour they gave and the stratagems and the frustrating hilarity of a 12 strong Necron Warrior unit with a 3+ Armour save, 4+ Feel No Pain and then a 4+ We'll be back save.

As a side note, Greg's past post about the virtues of scarab swarms was not wrong, a unit with 30 wounds running at that 6 man Imperial Guard squad is enough to make any emperor serving warrior darken his combat fatigues.

In Conclusion, I'd very much recommend cities of death to anyone, although it takes a little more effort to set up it is entirely worth it in the end; this is Robb, over and out.