Tuesday 11 August 2009

GURPS - a thirty second review.

Content, WHAT?!

Okay, GURPS. Generic Universal Role-Playing System. It pretty much does what it says on the tin, and I never thought I'd be glad of using the word "generic". You want your PCs to command a Panzer Tank through an odd WWII offshoot in which the Germans invaded America? No problem. Set of monsters attacking a city? No problem. A battle royale of all super villains ever? No problem.

In short, GURPS allows you to do whatever you want with just one system, a great boon when you have a gaming group who don't take keenly to learning a whole new ruleset every month. The 3d6 core system around which it is based is VERY intuitive, and as a Warhammer 40,000 player, we never have a shortage of dice!

Anyway, this is Robb signing out, it's 03:36 in the UK, apologies if I missed anything glaringly obvious.

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